Nine shots. Then you cut.
FicReel turns your story into an anime short. It does not make the film in one click: you get a 45-second storyboard skeleton first, then you generate the picture shot by shot in the editor and decide which shot stays and which one gets redone.
Building against the API instead? Go to the API reference — this page is for people using the product.
What this is
You bring three things and get back a 45-second timeline of 9 shots.
| You bring | What it does | What comes out |
|---|---|---|
| A story | Cuts it into shots and writes the camera language | 9 shots with a camera line and a narration line each |
| A character | Locks the face so all 9 shots match | A character bible + a reference image |
| A style | Unifies the texture of the whole film | All 9 shots share one style |
What you can make your own
Three things decide what the film looks like. Only two of them are yours to write today — and we would rather you hear that here than discover it halfway through the wizard:
| Layer | Who writes it | What that means for you |
|---|---|---|
| World | Ours, or yours | Pick one of ours, or open “Define your own world” on the world step and write the five lines every shot inherits (era, places, atmosphere, palette, and what must never appear). Your world is saved to your account and marked as yours. |
| Story | Yours | Fully free: one or two sentences is enough. It is the one layer where you can say anything, and the storyboard turns it into shots. |
| Character | Ours, from the world you picked | Characters come from the library registered in that world; a world with none lets you carry on without one. Uploading your own reference image is not exposed in the wizard yet — that is a gap on our side, not something you are doing wrong. |
| Style | Ours | You pick one; you do not supply one. |
How to think about it
Start in five minutes
A new device starts with 150 credits — that is a complete 30-second watermarked short (6 shots + a score) (6 × 5s = 120 credits of picture + 7 for the score, with 23 left for a retry). The wizard presets the skeleton to those 6 shots for you, so you can cut and export a real film without paying. No card needed.
- Open the site and hit
+ New shortin the top right - Walk the wizard: world → character → style → story → skeleton (pick the defaults if you have no preference)
- You get the storyboard skeleton — this step costs nothing
- In the editor, pick a shot and hit
Generate: 5 seconds = 20 credits, wait 1–3 minutes - Not happy with it?
Regenerate— only that shot is charged again - When the shots you want look right, add a score (7 credits), then export — export is 0 credits
The full flow
Generate once per shot, 5 seconds each = 20 credits, usually 1–3 minutes. Not happy? Regenerate — that redoes only that shot and charges only that shot. You can also queue every empty shot at once (see “What a generation does”).MUSIC block once. It writes a background track sized to your actual timeline and mixes it in at export. A flat 7 credits, however long the film is. You can also skip it and export a silent cut.Export film →. Export costs no credits, however many times you do it. When it finishes you get the first frame, the runtime, the frame size, the file size, whether a score is inside, and a direct link you can copy.Reading the editor
Remember four places and you can use it:
| Area | Where | What it is for |
|---|---|---|
| Shot list SHOTS | right column | Generation starts here. Every card is marked READY / EMPTY |
| Timeline TIMELINE | bottom left | The nine shots laid out from 0:00 to 0:45 — the shape of the film |
| Preview stage | top left | Plays the shot you have selected |
| CREDITS | top bar | The ledger: available / reserved / consumed |
Reshaping the cut: you can reorder shots, trim a shot’s length and swap a shot — select a card in SHOTS first, then the toolbar actions apply to it. Exporting is never metered, no matter how many times you re-cut.
What a generation does
- You hit
Generate/Regenerateon one shot - That shot’s credits are reserved — the top bar shows
1 shot in flight · 20 reserved - The stage turns into a working panel that says which shot, how long it has been running, how much longer
- Success: the reservation becomes consumed and the shot turns
READY - Failure: you get the reason + the credits are refunded + a retry entry point
est. 1–3 min left.Shot states
| State | What it means | What you can do |
|---|---|---|
EMPTY | Never generated | Hit Generate · 20 pts |
QUEUED | Submitted, queuing or rendering | Wait; or cancel |
READY | There is a picture on it | Preview it, or Regenerate · 20 pts |
FAILED | The render failed | Read the reason; credits were refunded; hit retry |
② Redoing a shot charges only that shot — shots you already generated are never charged again;
③ Export is never billed, not by the minute, not by the number of attempts.
Where credits go
Credits are the unit this product is priced in. They are only ever spent on generation — never on watching, and never on exporting.
| Action | Credits | Notes |
|---|---|---|
| Generate a 5-second shot | 20 | 4 credits per second of film; one generation returns one shot |
| Regenerate a shot | 20 | Redoes that shot only |
| Generate the score | 7 | One track; unrelated to runtime |
| Export | 0 | Never metered |
A complete 45-second short:
1 score = 7 credits
Total 187 credits
Shots only, no music = 180 credits
Where the sound comes from
Two things make noise, and only one of them is generated today. Being precise about this matters:
| Sound | Where it comes from | Status |
|---|---|---|
| Score (music) | Generated on demand for 7 credits, one track for the whole cut, mixed in at export | Available now |
| Narration lines | The skeleton writes a narration line for each shot and the editor shows it as text with that shot | Text only — no spoken audio |
| Voiceover audio | Not generated | Not in the product today |
| Sound effects | Not generated | Not in the product today |
What you get out
| Spec | Value |
|---|---|
| Format | MP4 (H.264), downloadable and linkable |
| Default frame size | 1080 × 1920 — 9:16 vertical, sized for TikTok / Reels / Shorts |
| Also available | 16:9 landscape 1920 × 1080 |
| Frame rate | 25 fps |
| Quality | 720p generation, delivered in the frame size above |
| Watermark | Trial renders carry a FICREEL PREVIEW watermark; paid plans do not |
| Runtime | Whatever the shots in your timeline add up to — the default skeleton is 9 × 5s = 45s, and shots you never generated are not in the file |
| Music | Inside the MP4 if you generated a score and kept it |
Not every cut is the whole timeline, and the export panel says so instead of hiding it: a short file is labelled EXPORTED CUT · PARTIAL · 5 OF 9 SHOTS with a line telling you how many shots are missing and why.
Plans and the trial
| Plan | Price | Credits / month | Buys roughly |
|---|---|---|---|
| Starter | $9.9 / month | 550 | ≈ 2 anime shorts (45s) or 27 five-second shots |
| Creator | $19.9 / month | 1170 | ≈ 6 anime shorts (45s) or 58 five-second shots |
| Studio | $39.9 / month | 2400 | ≈ 12 anime shorts (45s) or 120 five-second shots |
About the free tier, in plain arithmetic: trial = 150 credits = 120 credits of picture (6 × 5s = 30s) + 7 for the score ⇒ a complete 30-second watermarked short (6 shots + a score), with 23 credits left for a retry. A paid plan buys the full 45-second film, which is 187 credits: the lightest plan is $9.9 for 550 credits — ≈ 2 anime shorts (45s) or 27 five-second shots. Extra credits: +250 for $3.99 via the pricing page.
Billing, tax, invoicing and refunds are handled by Paddle as merchant of record. Refunds follow our 14-day policy; subscriptions renew monthly and can be cancelled at any time.
Questions
Your own character: not yet. Characters come from the library that ships with each world, and reference-image upload is not exposed in the wizard today. Be honest with yourself about that when you try it — if you need your own character to make the short you want, that is a gap on our side, not something you are using wrong.
Styles always come from our library: you pick one, you do not supply one.
If you get stuck
| What you see | What it means | What to do |
|---|---|---|
QUEUED | Waiting for a render slot | Wait 1–3 minutes; if it is past 5 minutes you can cancel and retry |
FAILED | The upstream render failed | Credits were refunded — just hit retry |
| “Not enough credits” | The month’s credits are gone | Move up a plan or buy a credit pack |
| “Sign in first” | Projects live on the server, so they need an identity | Sign in with your email — projects are stored under your account |
| “Export refused: the score is still rendering” | You exported before the music finished | Wait for the score, or export without it |
| The stage says “pick one in SHOTS” | No shot is selected | Click a card in the SHOTS column |
| The export has no sound | No score was generated (or it was skipped) | Generate the score and export again — or accept a silent cut |
Words on the screen
| Word | What it means |
|---|---|
SHOT | One shot — 5 seconds by default |
SHOTS / SKELETON | The storyboard skeleton: 9 shot descriptions (default: 9 × 5s) |
WORLD | The world the picture is built on |
CHARACTER BIBLE | The spec that locks what the character looks like |
STYLE | The art style |
CREDITS | The unit generation is priced in — nothing else is metered |
available / reserved / consumed | Spendable / held by a running job / already spent |
READY | This shot has a picture |
EMPTY | This shot has not been generated |
QUEUED | Submitted, queuing or rendering |
REGENERATE | Redo this shot (charges this shot only) |
EXPORTED CUT | The film you exported |
FICREEL-1.0 | The name we publish our generation model under |